vladg/sound

"Molot" and "Limiter №6" plugins page (and Tokyo Dawn Labs stuff too)

KVR DC’12 entry: Proximity

Proximity is a collaborative effort by Tokyo Dawn Labs and vladg/sound

This plug-in is an easy to use distance “pan-pot” based on several psycho-acoustic models. The idea is to give mixing engineer a reliable tool which allows him to manipulate the “depth” of several sound sources in a straight forward and convincing manner.

Several models can be combined:

  1. Distance signal delay by speed of sound.
  2. Distance gain loss.
  3. Absorption of high-frequencies in air.
  4. Stereo width manipulation.
  5. Proximity effect of virtual microphone.
  6. Distance based early reflections.

All of them can be turned on and off to taste. Distance modulation options extend the creative possibilities even further. Units can be switched from metric (meters) to imperial (inches).

The plug-in is available in 32 and 64-bits versions for Windows and Mac OS X in VST and AU format.

 http://www.kvraudio.com/kvr-developer-challenge/2012/#dc12-6630 

 

http://www.tokyodawn.net/proximity/

PS. Video about using of Proximity plugin will be available soon. EDIT: [Watch the video!]

16 responses to “KVR DC’12 entry: Proximity

  1. bls 2012/11/07 at 10:02

    This is such a cool idea. Great plugin!

  2. sn 2012/11/07 at 13:33

    Thank you !

  3. Kay Dee 2012/11/07 at 13:48

    Damn, really nice work! You’ll get my highest vote … probably (haven’t finished checking all entries yet ;).

  4. ABOBA 2012/11/07 at 17:38

    5 to/for you

  5. Kay Dee 2012/11/13 at 10:45

    Some comments after brief testing.

    * Why so different labels and layout in second skin? Manual is pretty much useless in this way.
    * Second skin doesn’t have the “ratio” and “fine tune” controls at all. Is the “fine tune” achievable with “gain”? But the “ratio”?
    * The “Gain” control is editable in second skin, but I can’t see what I’m typing – it turns into black here (Studio One 2.0.7 on Mac).

    • vladgsound 2012/11/13 at 14:22

      > * Why so different labels and layout in second skin? Manual is pretty much useless in this way.
      It is not second skin but second GUI version. It has alternative controls and a bit different behavior. This is by design. The manual’s written about first GUI version. Think about second one as a kind of bonus.
      > * Second skin doesn’t have the “ratio” and “fine tune” controls at all. Is the “fine tune” achievable with “gain”? But the “ratio”?
      “Fine tune” is fine tune for distance. Gain control controls the distance too but in logarithmic scale. So both controls really control the same parameter. “Ratio” is just representation of distance parameter. It can be represented in dB or in 1:x (-6 dB is 1:2). So they all are the same.
      > * The “Gain” control is editable in second skin, but I can’t see what I’m typing – it turns into black here (Studio One 2.0.7 on Mac).
      Thanks! I’ll check it.

    • alex 2012/11/13 at 17:35

      is not really so complicated that you can´t use that manual

      thanks for that second gui but i like both of them

  6. Kay Dee 2012/11/13 at 12:26

    And now my nitpicking while testing a main skin :).

    * Host crashes if you cmd+click in various controls (modulation shape, distance ratio etc). Tested with Studio One 2.0.7, Reaper 4.261 and Cubase AI 6.0.7.364 on Mac.
    * Different values in “Original distance” control are not always achievable without combining various drag events. Ie from default 0.35 one click up without shift is 0.40m, shift click down from there is 0.37m, one more down 0.33m etc.
    * The default of relative distance is 0, but after using fine tune control you will see -0.
    * Modulation depth values are a little inconsistent as well. The default of modulation depth is 0.010m, one step down is 0.001m, one step back up is now 0.011m. You can hold up button down now up to max 1m and then down button down to min 0.001m – you can see the last number changing – from 1 to 0, then 9, 0, 1, 2 …

    • vladgsound 2012/11/13 at 14:34

      > * Host crashes if you cmd+click in various controls (modulation shape, distance ratio etc). Tested with Studio One 2.0.7, Reaper 4.261 and Cubase AI 6.0.7.364 on Mac.
      Wow! Thanks for information.
      > * Different values in “Original distance” control are not always achievable without combining various drag events.
      Did you try shift + mouse wheel up/down?
      > * The default of modulation depth is 0.010m, one step down is 0.001m, one step back up is now 0.011m.
      FYI, you can drag text label up and down (in main GUI). Step is 0.010 m. Shift + step is 0.001 m.

  7. alex 2012/11/13 at 17:37

    i just wanna say i´ve tested it for a long time with different plugins and stuff no problems here everything works perfect.

  8. Kay Dee 2012/11/13 at 17:43

    > Did you try shift + mouse wheel up/down?

    Nope, I don’t have one :). Yes, it works, but shift+drag should do same. I (and probably others) don’t use wheel (or equivalent) in this context. I checked some plugins where I use shift+drag heavily – in all of them it’s the way to make most precise adjustments. I’m probably not the only one who expects it to be such way.

    > FYI, you can drag text label up and down (in main GUI). Step is 0.010 m. Shift + step is 0.001 m.

    And here wheel doesn’t work at all? Could it be at least a little bit more consistent, please? 🙂

    It probably needs some investigation how different plugins behave, but I wouldn’t wonder if it’s a little bit mess.

  9. alex 2012/11/13 at 20:28

    i use some commercial plugins too, a lot of them also have some mousewheel problems so i don´t care. but i will check.

  10. Pingback: KVR Developer Challenge 2012 ganadores. | 1982art

  11. 1982ART 2012/12/08 at 03:31

    CONGRATULATIONS!!!!

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