vladg/sound

"Molot" and "Limiter №6" plugins page

Introduction to SlickEQ and SlickEQ GE by Dan Worrall

 

Nova-67P v1.0.3 update including new skin by Lesha

Nova-67p v.1.0.3:

  1. Added compressor bypass parameter
  2. Default preset now has stereo mode setting
  3. Fixed a couple of possible crashes due to race condition bugs
  4. New skin by Lesha

Nova67P v1.0.3 with skin by Lesha

Get updated version from <Nova-67P page>

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BUG REPORT BUG REPORT. In v1.0.3 auto-gain indication (horizontal black line) doesn’t work. I’ll fix it.

SlickEQ more tips & tricks

Check also tips & tricks by Herbert <http://varietyofsound.wordpress.com/2014/07/07/tipstricks-with-slickeq/>

Part 1. SlickEQ free version

1.1. Listen to your favorite music through SlickEQ

SlickEQ is good enough to be used as hi-fi equalizer. On Windows you can use <George Yohng’s VST Wrapper for Foobar2000 player> to listen to your favorite music through it!

Hints:

  1. Set output level to -3 dB to prevent clipping
  2. Set “calibrate” to 0 dB to leave harmonics added at the edge of hearing threshold
  3. Don’t over-EQ the music. Keep gain values below 3 dB.

 

1.2. Save your CPU cycles when mixing!

SlickEQ is a bit CPU heavy. We performed optimizations for Sandy Bridge architecture but for modern energy saver simplified CPUs in thin notebooks or for old CPUs the CPU load may be too high.

Hints:

  1. Turn EQ Sat off and set Out Stage to Linear. If non-linear processing is not used, SlickEQ may consume 3 times less CPU cycles! If you already have some saturation on a track you may choose to turn off the saturation in SlickEQ.
  2. Turn stereo mode to “Mono” if you’re processing a mono audio signal. In this case SlickEQ will consume 2 times less CPU cycles! NOTE: some DAWs report that they have a mono track and in this case stereo mode button is grayed and SlickEQ operates in mono mode automatically.

Save CPU cycles when using SlickEQ

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So, who won KVRDC14?

1st place: Multiply by Acon Digital

In first place is Acon Digital with their chorus effect plugin, Multiply, an Audio Unit, VST Plugin and AAX Plugin for 32- and 64-bit Windows and Mac OS X. Being both Mac & Win compatible Acon Digital win 60% of the KVRDC14 prize fund! Of course they also win the fantastic A3E prize giving them the opportunity to present their entry at the A3E show in Boston, September 23-24, 2014! Congratulations to them.

[http://www.kvraudio.com/product/acon-digital-multiply-by-acon-digital]

2nd place: Nova-67P by vladg/sound

The runner up is Nova-67P by vladg/sound, a parallel parametric equalizer plugin combined with a compressor. It’s also available for 32- and 64-bit Windows and Mac OS X in Audio Units and VST plugin formats. vladg/sound wins 20% of the final prize fund.

[http://www.kvraudio.com/product/nova-67p-by-vladg-sound]

3rd place: Emissary by Ignite Amps

Rounding out the top three is another effect plugin: Emissary by Ignite Amps, a digital emulation of a custom dual channel guitar tube amplifier. Sadly there is no financial reward for third place this year, but Ignite Amps can revel in the glory of placing in the top 3 and scoring more than twice as many votes as the fourth placed entry.

[http://www.kvraudio.com/product/emissary-by-ignite-amps]

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More info about the winners here:

http://www.kvraudio.com/news/kvrdc14-acon-digital-multiply-chorus-au-aax-and-vst-plugin-effect-for-mac-os-x-and-windows-wins-the-kvr-developer-challenge-2014-27148

And the winner was predicted a long ago:

http://www.pro-tools-expert.com/home-page/2014/8/5/why-acon-digital-multiply-should-win-the-kvr-developer-chall.html

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GUYS, I WANT TO THANK YOU FOR ALL YOUR SUPPORT! I’M HAPPY A LOT WITH THE 2ND PLACE!

– Vlad

 

25th of August is the last day of voting for KVR Developer Challenge 2014

http://www.kvraudio.com/kvr-developer-challenge/2014/

Launch:  April 2014
Deadline:  July 31st
Voting:  Aug 1st-25th
Winners Announced:  August 26th
 
Please give some points to developers, they have earned it! KVR registration is needed but it’s free.
 
If you don’t have your time to check all entries, vote for GUI, vote for an original idea or just vote for guys you know :-)
 

Limiter No6 update 1.0.2b and ENV1 skin

If you experienced problems with high CPU load on Reaper and AU version crashes on Logic X, please update your version to 1.0.2b:

2014-08-25: v1.0.2b:
– Fixed CPU issues with Reaper
– Fixed possible crash in Logic

[Windows VST 32/64-bit (GUI#1 & GUI#2)]

[Mac VST/AU GUI#1]   [Mac VST/AU GUI#2]

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Also please check this cool skin by ENV1:

Limiter6-ENV1

[Limiter No6 Windows VST 32/64-bit with ENV1 skin]

[Limiter No6 Mac VST/AU with ENV1 skin]

KVR thread: http://www.kvraudio.com/forum/viewtopic.php?f=6&t=413380

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Nova-67P: 88.2/96 or higher sample rates related update (Mac/Windows)

Nova-67P v1.0.2 update

Fixed a bug with UI freeze when working on 88.2/96 or greater sample rates:

http://static.kvraudio.com/files/1451/nova67p_v1_0_2-windows.zip
http://static.kvraudio.com/files/1451/nova67p_v1_0_2-mac.dmg

Please report me your experience about this fix.

 

Nova67-P Mac version maintenance update (v1.0.1)

List of bugs fixed:

  • bug that prevents usage of the plugin on mono tracks in Logic
  • bug with occasional hang on preset change in AU 64-bit version
  • possible crash for AU version

Also please note that hot-keys in Mac version operate a bit differently than in Windows one:

  • use Command + Click instead of Ctrl + Click to reset parameter to default value
  • use Ctrl + Click to open filter’s context menu if you have a single-button mouse

[download]

=========================

BUG REPORT BUG REPORT

Both Mac versions of Nova (VST & AU) hang if 88.2 or 96 kHz sample rate used in the project. I didn’t check 88.2/96 on Mac before… Okay, I’m going to fix it!

Nova-67P Russian manual

If you know Russian language better than English one, please check this translation.

Nova67p-ru

[руководство на русском]

Nova-67P and parallel equalizers explained

How do parallel equalizers work? The signal is passed through band-pass filters, gain applied and then the result is summed with the dry signal.

simple parallel equalizer

band-pass + dry signal = bell shape
low-pass + dry signal = low-shelf
high-pass + dry signal = high-shelf

What is so special about parallel equalizers in digital world? I like the way how bands interact with each other! Check the picture. There’s a typical serial equalizer on the left (SlickEQ GE). There’re 2 bands, 1 kHz and 2 kHz with +6 dB boost on both. In serial equalizers close bands tend to “stick” to each other and in parallel equalizers this effect is less prominent. The difference may be very subtle but for me a typical parallel equalizer provides greater bands separation especially in a busy midrange, which is very suitable for mixing tasks.

serial equalizer vs. parallel equalizer

Parallel equalizers and cuts. Most parallel equalizers operate in a very special way when combining boosts and cuts. Why? Just an example. If you boost an input signal of 1 Volt by +6 dB you have the resulting signal of 2 Volts. So a parallel equalizer adds 1 Volt to the output. If you cut -6 dB from an input signal you have the resulting signal of 0.5 Volts. Thus a parallel equalizer subtracts 0.5 Volts from the output. Now if boost and cut bands are close together a boost band always tends to win because it affects the output more than a cut band. In our example 1 V + 1 V – 0.5 V = 1.5 V (+3.5 dB of total boost). I don’t like such unpredictable behavior! The solution is to connect boost stage and cut stage in series. Check the picture. For this type of connection +6 dB boost and -6 dB cut compensate each other.

parallel equalizer with feedback path

 

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